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Sto weapon modifiers

WebNon-re-engineerable modifiers include: [Amp] (space crafted Shield Arrays) [Arc] (space crafted weapons) [Borg] (ground Omega reputation weapons) [CdrD] (space crafted … WebWeapon mod CrtD is a holdover from the early days, and is notably at a 10:1 ratio over CrtH. Nearly every such addition since has been balanced at a 5:1 ratio (consoles, skills, etc.). …

STO Magical Mystery Weapon Crit Advisor - GitHub Pages

WebThen, when reading about sto weapons mechanics, most people used to consider acc to be the best modifier, followed by crth, then crtD and finally dmg. And it showed in the prices … WebSpecify the number of weapon modifiers you are willing to allocate to [Acc], [CrtD] or [CrtH] and the number of tac console slots available on your ship. Available Weapon Modifiers: Tactical Console Slots: Modify Game Constants [Optional] These settings let you see how things would change if the devs modified the stats of tac consoles. ... ca foundation registration after 10th https://rodamascrane.com

Current Best Weapon modifier? : r/sto - Reddit

WebThe [proc] modifier is just a placeholder, because this weapon already has the phaser proc in addition to the polaron effect. So, whenever you see a weapon with a [proc] modifier, it's … Web29 Oct 2024 · Hull Modifier: 1.21 Shield Modifier: 0.99 Fore Weapons: 4 Aft Weapons: 3 Device Slots: 2 Bridge Officer Stations: 1x Lt Commander Tactical, 1x Commander Tactical / Miracle Worker, 1x Lt Commander Engineering, 1x Ensign Science, 1x Lieutenant Universal Consoles: 4 Tactical, 4 Engineering, 3 Science, 1 Universal (scales with level) Base Turn … Web10 Dec 2024 · WpnMods: Generic weapon modifier like CrtH, CrtD, KB* and Dot* provide an additional 0.02 BaseDamage increase per modifier, while Dmg, Run and Sonic do not. [Ene] Mod on armors (5% Energy Damage) Target Optics (50% All Damage at III) Iconian Resistance Elite 3 Set Bonus (33% All Damage) ca foundation registration online form

Warp Core - Official Star Trek Online Wiki

Category:What does the (proc) attribute? : r/sto - Reddit

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Sto weapon modifiers

[Pen] vs [Over] - STO Academy

Web1 Jan 2015 · erei1: vuln. locator and [CrtD] mod on weapons give much much more damage than vuln. exploiters combined with [CrtH] modded weapons (imagine you have 5 tac … WebThis Universal Console can be upgraded using the Beam Weapons, Cannon Weapons, Engineering, Projectile Weapons, Science, or assorted Universal Tech Upgrades. The …

Sto weapon modifiers

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WebThe ‘Standard Issue’ phaser beam arrays and photon torpedo launchers that your initial ship is equipped with are effectively ‘Mk 0′ versions of those weapons. For more information on how Marks figure into damage, see … Web1 May 2024 · +20% Epic weapon modifier +40% Tactical Fleet III +7.5% Improved * Training +10% Fleet Coordinator +9.5% Controlled Countermeasurements +10% Emergency Power …

http://comatoes.github.io/sto-crit-calc/ Web18 Jan 2024 · 1) Size(in tons): Size is the basis for transport requirements and cost, although there are other modifiers to cost (discussed below) 2) Hit Points: Unit hit points are compared to weapon damage during combat to determine the chance of destruction (the Damage Check). The chance of a weapon destroying a unit is (Weapon Damage / Hit …

Modifiers removed from the game, or merged into new modifiers, during the various skill revamps the game has had. See more WebGround weapon Edit Contents 1 Melee 1.1 Playable weapon types 2 Ranged 2.1 Damage types and bonuses 2.1.1 Phaser 2.1.2 Disruptor 2.1.3 Plasma 2.1.4 Polaron 2.1.5 Tetryon …

WebThe "Run" modifier may only kick in on the sprint section and not the acceleration period (???). And since there is no quick way to swap out the weapon/armour with the run …

Webin: Ship Weapons, Starship Components Ship weapon Edit Contents 1 Firing arcs 1.1 Broadside 1.2 Autofire and firing priorities 1.3 Spherical damage range 2 Firing cycles 2.1 … cmss schoolWeb1 Nov 2024 · If I remember, the base weapon attachments are: phaser - proc to system offline plasma - proc to DoT disruptor - proc to resistance debuff anti-proton - crit severity polaron - proc to power drain tetryon - proc to shield drain However, there are many hybrid types and special types of each and also special modifiers only available through crafting cmss schedulehttp://comatoes.github.io/sto-crit-calc/ cmss singaporeWeb10 Dec 2024 · WpnMods: Generic weapon modifier like CrtH, CrtD, KB* and Dot* provide an additional 0.02 BaseDamage increase per modifier, while Dmg, Run and Sonic do not. … ca foundation repeaters batchcmsstaff.itportalWebIn the game, Antiproton energy is used on end-game weaponry. Shields with the [Ap] suffix modifier take 20% less Antiproton damage than usual. Energy Bonus: +2% Critcal Chance +40 critical severity In Star Trek Online all types of torpedoes and mines use Kinetic energy as a form of damage. cms ssr trainingWebPersonally, I would suggest using a reputation set weapon for the set bonuses as your primary weapon with a melee, tommy gun, or 116B as secondary for fighting borg. Pick a … ca foundation registration nov 2022 last date